The Future of Digital Media in 5G networks and the Next Generation Internet
Co-Located Workshop @ NEM Summit 2017, 30 November, Madrid
Digital media is everywhere. Sports, music, television, art, fashion, business, education, medicine, retail, safety, and just about anything people do uses digital media. What happens to the production, distribution and consumption of digital media is extremely important to everyone.
Consumers are increasingly playing an active role when interacting with media, with brands, and with each other. They are always connected and increasingly surrounded by sensors, computing and communication infrastructures in their homes, buildings and public spaces. Add to this the rise of immersive technologies offering virtual- and augmented reality and interactive location-based experiences, and you get major opportunities for new user experiences, services and business models. You also get massive structural change that will disrupt digital media ecosystems.
The workshop aims to gather leading experts working in the areas of digital media and communications to explore this structural change. Immersive media, such as 3D tele-immersion and mixed reality, are highly interactive and time critical. Infrastructure performance matters much more to user experience, much more than for today’s on-demand streaming services. Getting the performance at scale at acceptable costs will be essential for adoption of future media services.
WHY ATTEND THE WORKSHOP?
While attending, you’ll discuss new forms of social and interactive media experience building on emerging 5G networks and the Next Generation Internet. You’ll hear from leading broadcasters and media service companies working in areas such as participatory media, highly mobile media, AR and VR.
You’ll also gain insight into the FLAME project (Facility for Large-scale Adaptive Media Experimentation), which is building a ground-breaking media delivery platform. What’s different with FLAME is the possibly tighter integration of media services with the programmable compute, storage and communication infrastructure of Telcos. This allows placement of media services deep in the network, in metro data centres as well as at the very edge of the network in street cabinets.
You’ll also get information on how to get involved in realising the vision. FLAME is offering over 2 Million Euros to organisations wanting run trials and experiments through open calls. Open calls provide the creative industries, telecommunications industries and smart cities stakeholders the opportunities to explore performance, acceptance and viability of highly localised media products and services. Companies get access to a programmable city infrastructure, testing tools, knowledge bases and expertise to scale solutions.
The workshop is organised by the FLAME project in close collaboration with the NEM Summit organisers.
Edificio Nouvel, Auditorio 400 and Auitorio 200.
Museo Reina Sofía, Entrance by Ronda de Atocha s/n, 28012 Madrid, Spain
Download the full report. (PDF)
– SESSION 1 (09:00 – 10:30) –
|09:00 – 09:10||Welcome and introduction (PDF)|
Michael Boniface, IT Innovation Centre
|09:10 – 09: 50||Key Notes|
|09:50 – 10:30||Panel debate with interactive audience: Q/A (PDF)|
Chaired by Josep Martrat, Atos
– SESSION 2 (11:00 – 12:30) –
|11:00 – 11:10||FLAME Offering : a flexible delivery platform for media services (PDF)|
Michael Boniface,IT Innovation Centre
|11:10 – 11:50||Early trials and experiments from broadcast, transmedia and gaming|
|11:50 – 12:20||How to get involved in the FMI Ecosystem and FLAME Open Calls- with audience QA (PDF)|
Monique Calisti, Martel Innovate
|12:20 – 12:30||Wrap up and closure|