Prosuming live multimedia content at the edge – using the FLAME Platform

FLAME partners TNO have presented the design and a first evaluation of a localized crowd-sourced live video streaming system now ready for the market. The localised crowd-sourced multimedia production and distribution system was tested on the FLAME platform with Bristol University. The system enables mobile producers of multimedia content to serve their content in real-time

Winners of FLAME’s 3rd open call

Nine third party projects are funded under the FLAME’s third Open Call. FLAME’s third open call requested 3rd party projects to explore edge experiences considering consumer’s desire for personalised, localised and interactive media content delivered through current and emerging human-computer interfaces used in outside spaces or between outside and inside spaces. The 3rd party projects

FLAME PLATFORM AT IBC – SETTING THE FUTURE ZONE ALIGHT!

FLAME partners showcased the FLAME Platform at the International Broadcasting Conference (IBC) 2019 in Amsterdam Friday 13 September, to Tuesday 17 September. The FLAME booth showcased innovative FLAME media service use-cases for participative media services by ETH Zurich and DisneyResearch|Studios. Visitors literally got their hands on the technology using tablets to experience Augmented Reality (AR)

FLAME and the 3GPP milestone

The FLAME ecosystem has achieved an important milestone in its development of a FLIPS (Flexible IP Service) platform (read previous blog article here: https://www.ict-flame.eu/blog-post/standardization-flame-ecosystem/) SBA platforms are being sought by operators to lower their deployment costs and make 5G service rollout cheaper and more flexible. It is one of the biggest changes that 5G brings

CITIZEN SERVICES, GAMING AND IMMERSIVE MEDIA SHOWCASED ON A NEW 5G PLATFORM IN REAL-LIFE TRIALS

FLAME – a world-leading consortium of pioneers in 5G networking and technologies has been showcasing the latest innovations across a four-day event at the University of Bristol’s Smart Internet Lab. The ‘Urban Hacking in 5G’ event saw creative software teams compete to design and implement applications that deliver new media experiences within urban settings in

Enable 5G with FLAME

With FLAME addressing the Future Media Internet ecosystem, the integration with 5G has always been in the mind of the platform development. 5G addresses a number of key aspects, such as higher throughput, low latency, edge computing capabilities, among others, that are targeted by FLAME use cases as well as provided by FLAME platform capabilities.

FLAME at NEM Summit 2019

FLAME was in the spotlight at the New European Media (NEM) Summit, 2019, held end May in Croatia. The FLAME platform was demonstrated to interested participants. In addition, information on the FLAME Open Call 3 was disseminated. The call opens on 9 August with the application process open until early November 2019. FLAME is soliciting third